﻿function addEvent(element, type, handler) {
    // assign each event handler a unique ID
    if (!handler.$$guid) handler.$$guid = addEvent.guid++;
    // create a hash table of event types for the element
    if (!element.events) element.events = {};
    // create a hash table of event handlers for each element/event pair
    var handlers = element.events[type];
    if (!handlers) {
        handlers = element.events[type] = {};
        // store the existing event handler (if there is one)
        if (element["on" + type]) {
            handlers[0] = element["on" + type];
        }
    }
    // store the event handler in the hash table
    handlers[handler.$$guid] = handler;
    // assign a global event handler to do all the work
    element["on" + type] = handleEvent;
};
// a counter used to create unique IDs
addEvent.guid = 1;

function removeEvent(element, type, handler) {
    // delete the event handler from the hash table
    if (element.events && element.events[type]) {
        delete element.events[type][handler.$$guid];
    }
};

function handleEvent(event) {
    // grab the event object (IE uses a global event object)
    event = event || window.event;
    // get a reference to the hash table of event handlers
    var handlers = this.events[event.type];
    // execute each event handler
    for (var i in handlers) {
        this.$$handleEvent = handlers[i];
        this.$$handleEvent(event);
    }
};


function getCenterX(item)
{
    var toReturn;
    
    if (item.offsetWidth > 0)
        toReturn = parseInt(item.style.left) + (item.offsetWidth/2);
    else
        toReturn = parseInt(item.style.left);

    return (toReturn);
}


function getCenterY(item)
{
    var toReturn;
    
    if (item.offsetHeight > 0)
        toReturn = parseInt(item.style.top) + (item.offsetHeight/2);
    else
        toReturn = parseInt(item.style.top);
        
    return (toReturn);
}

function findPos(obj) {
	var curleft = curtop = 0;
	if (obj.offsetParent) {
		curleft = obj.offsetLeft
		curtop = obj.offsetTop
		while (obj = obj.offsetParent) {
			curleft += obj.offsetLeft
			curtop += obj.offsetTop
		}
	}
	
	return [curleft,curtop];
}